Short update

Hey guys, just wanted to let you know we are fixing a bunch of bugs. It might seem as the most boring part, but when you know you are close to finish line it gives a lot of energy!
And also wanted to say big thanks to our testers, especially Leonid Estifeev & Konstantin Grigoriev!

Status

Hey guys, time to update you about our progress.

– we’re about 90% through level design and actual gameplay testing

– we’ve completed about 90% of required assets (I hope)!

– we’ve got all sounds in place! soundtrack is ready and it’s epic!

– we now have a total of 42 bugs with 22 of them fixed

– some “cinematics” logic still needs to be completed.

Surfing through the web in search of different space suits design, I saw this link. Can you believe that? You can actually BUY a space suit! I dunno whether it’s fake or not, but It’s like a dream come true! When we are ridiculously rich, we’ll sure buy two of those.

Btw, check out these funny links about space suits as well:

http://www.pajiba.com/seriously_random_lists/going-to-infinity-and-beyond-13-more-space-suits-that-could-help-inspire-nasa-engineers.php#.U0AxjaJVz4s

http://www.kuriositas.com/2010/06/apolloskylab-a7l-lets-start-with-design.html

Always had a bit of an envy for those devs and artists who have their workplace covered with posters and other fan/fun stuff.

Here on the top is my workplace. I use an old lappy which happens to be just about right for Unity to run. Making games is not my primary job, so I didn’t take a chance to create any kind of cozy studio at home.

Nikolay’s place is a bit different, but he wanted it to remain ‘private’, so I only upload this small photo on the bottom lol:)