Some update

Hi guys, haven’t been writing here for a while.

We are polishing the game, getting rid of many bugs and doing small stuff. Today we have completed the pause and main menu, so the game actually looks quite complete:)

Another task is to finish cinematics and I think we’ll get to it shortly.

Hope to be there till our May deadline!



Hey guys, time to update you about our progress.

– we’re about 90% through level design and actual gameplay testing

– we’ve completed about 90% of required assets (I hope)!

– we’ve got all sounds in place! soundtrack is ready and it’s epic!

– we now have a total of 42 bugs with 22 of them fixed

– some “cinematics” logic still needs to be completed.

Always had a bit of an envy for those devs and artists who have their workplace covered with posters and other fan/fun stuff.

Here on the top is my workplace. I use an old lappy which happens to be just about right for Unity to run. Making games is not my primary job, so I didn’t take a chance to create any kind of cozy studio at home.

Nikolay’s place is a bit different, but he wanted it to remain ‘private’, so I only upload this small photo on the bottom lol:)