
Early thoughts on boss fight level.

Early thoughts on boss fight level.
And another simple awkward tune from a cancelled version of soundtrack:)

Early thoughts on hero design. Decided not to go with this one.
Hurray! We’ve found a chiptune composer!
So, while waiting for him to develop a proper score, I’ve decided to share my own mere exercices in 8 bit music:) as they say, just for lulz.
Again, this will not be used in the final version of the game!
Three screenshots for you today.
Logo/title design options
Yury is a retro-style arcade game about a cosmonaut on a distant and dangerous planet. The development is currently in process.
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Yury Windows, Mac, Linux, Web, Mobile, Android, AndroidConsole game

Early thoughts on boss design
A couple of days ago I’ve completed quite a big location in Yury. My current “speedrun” takes 6 mins 30 secs which is (according to previous tests) around 40 minutes of gameplay for an average-experienced gamer who plays it first time. Our original idea was to make a 1 hour game, so it seems we are more than half way through:)
However, I still have a bunch of ideas, so maybe it will be a bit longer in the end.
